Overview

This is a die and retry game mixed with visual novel elements where you play as a grandmother that needs to remember her daily routines to don’t forget anything. In this game I mainly focused on building the “quest” system and the differents events of the day. This system use scriptable object to have a generic manager that can handle any type of events. With this game I learnt:

  • Building an events system based on Scriptable Object
  • Implementation of a dialog system

Infos

  • Role : Programmer
  • Team : 2 programmers, 1 artists, 1 designer, 1 sound