Language focus

I studied C++ intensively during my education and used it across projects ranging from physics engines to Vulkan rendering and custom engine work on Nintendo Switch. Even though I no longer use it every day professionally, it still represents the side of game development I enjoy most when working close to runtime constraints and technical architecture.

Projects

Project work in C++

Pok Project

Project

Pok Project

Lead programmer and lead engine | | 10/05/2020

Six-month school project to build a custom 3D game engine and ship a game prototype on Nintendo Switch.

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Nastrond

Project

Nastrond

Gameplay programmer | | 27/07/2019

School project about AI, behavior trees, and pathfinding in a dwarf city builder built on a custom C++ engine.

AI
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Articles

Writing related to C++