Project index
Portfolio projects sorted for scanning, not only chronology.
When the catalogue grows, grouped metrics and pagination keep the portfolio readable. Browse by role, context, and update date.
Project index
When the catalogue grows, grouped metrics and pagination keep the portfolio readable. Browse by role, context, and update date.
Archive
Project
Professional tools and procedural generation work to support level design and dungeon construction.
Read moreProject
Tool programming and technical support work on a Netflix mobile title developed with Ubisoft.
Read moreProject
Gameplay programming on a mobile idle game with FTUE improvements, optimization work, and liveops tooling.
Read moreProject
Post-launch gameplay work on a licensed mobile title, including boss content and procedural daily modes.
Read moreProject
Gameplay programming on a free-to-play mobile game, including a new mode and a localization system.
Read more
Project
Bachelor project focused on large-scale pathfinding, formation movement, and dynamic obstacle avoidance in Unity DOTS.
Read moreProject
Six-month school project to build a custom 3D game engine and ship a game prototype on Nintendo Switch.
Read more
Project
School project about generating a 3D spaceship interior and solving the runtime issues that come with it.
Read more